Why do a Role?

Why do you do a job role?

This is something that I had a pat answer for many years ago, it was a tripod of reasons I was once told by a contractor.

  1. You do it for money.
  2. You do it for the CV.
  3. You do it because you enjoy it.

You aim for all three of these. You settle for two and you leave at one.

While this logic worked when life was black and white, time and experience seemed to make it seem overly simple, but when you get right down to it, is it? You might have to amend the tripod legs a little bit to make them a bit more comprehensive, but it might still apply. So let’s go through them one by one 

“You do it for money”: Well what do we mean by “Money”, do we mean the market rate?, do we mean enough to retire early?.

Thankfully in the job market there is actually a good general definition for this kind of thing, it comes from a number of the big tech companies, and that is when you pay a resource, you must pay enough money so that they don’t have to think about money day to day, it might not be heaps and heaps, but it’s enough so that people are not distracted from their job by external money problems, doesn’t worry about holidays, does not become worried in the week before pay/invoice day, this will be a balancing act as such an amount is normally above the base market rate that HR and finance use, so as a manager if you are trying to achieve this with your staff members you will have a never ending battle.

“You do it for the CV”: This one is the one that needs firming up the most, because “good for your CV” defines a lot of things, are you at the beginning of your career and just want to bulk up your CV to make it useful, or are you thinking of moving into a specific region or market, I have found through 25 years of being in the corporations and particularly in corporate IT, that about five years is about as far ahead as you can think. Technology changes so much that it’s best not to get bogged down in one year, as you learn a lot of stuff that will die (even if that might show you are cutting edge), But thinking of more than five years and the whole world can change. So, go for that. Think of what this will do for you in the range of two to five years. Finally also think If you have to delete this role from your skill set will that be doable, Some skills actually prove to be toxic to your end CV, or removed for another reason e.g. you did some work for a Government agency. So if you’re going to take one of these on purely for the money, then can you afford to take it off afterwards? 

“You do it because you enjoy it.”, This one is the most subjective. It might seem like you enjoy something, but it might actually just mean the work itself. You might find it technically challenging or socially challenging, but do you genuinely enjoy it as a whole? are work politics toxic?, are there some days you enjoy far more than others, when some people are on holiday is the job much much more fun, on this I think you are going to have to go with an average, and if that is tricky, think of what you feel like when you come back to it from a weeks holiday, are you keen to get stuck in, or are your dreading one part such that it overshadows your whole work.

 

So to me, it DOES seem the tripod, the old contractor way of working things out, still holds true in a more complex time and setting, But you need to think a little bit more about each leg before you make your decision.

For example, enjoyment might not be pure job enjoyment. It might be a case of you are there because a particular person is also there, who working for makes the whole thing fun, if you remove that person is it still fun, look at the company. Is this an enjoyable company to work for. work through each of your legs and try and find a job you genuinely find worth your time and energy.

Black fortress at Bad Moon Cafe, an unexpected Success

Blackstone fortress is a now slightly discontinued game by Games Workshop. It was basically half board game, half RPG in which you play a session, save your progress and then take that progress on with your now upgraded characters in the next session.

It had a couple of advantages over a lot of other board games, in that it was cooperative, you CAN play on your own and that it also had a tonne of expansions (See the pictures at the bottom), it also still has an awful lot of community support, both in terms of extra scenarios and extra support for characters, + third party 3d printed stuff etc, etc, etc.

So it was strange that something so popular and so beloved got cancelled.

As I had just got the first boxset this was a bit of a pain as a number of the expansions were more than a little rare and so would never get a reprint, however with the help of a couple of friends, we managed to get everything before the scalpers got us.

Then we settled down to the solid job of painting. Blackstone is famous for the quality and diversity of its models, We got the base box painted and then sat down for our first game. It was a bit steep on the old initial learning curve but we got the hang of it, however we’re mainly painters not gamers. So once we’d had one big session, we put it back in the box and got on with painting miniatures.

Then comes the move away from my office to the far more communal setting of Bad Moon Cafe, and with that comes people coming up to you and saying “Hello, my name is X. Can I join you?” It’s a very open and easy going place like that, that was how our little group started to grow, soon the option of playing actual games came up, not being hard bitten wargamers various less stressful games were mentioned, then Blackstone came up,

“you’ve got Blackstone!!? painted?. Let’s play that, I’ve always wanted to”.

So I bring the initial box, and a new person joins us starting that day, because for some reason its a game people want to play. now Blackstone is very much like 40K Rogue trader, in that while just the players can control it, and you can even play it totally on your own, it benefits from a bit of DM’ing to bring out the best in it.

Initially the guys had the normal battle with the rules, but one offer to do the DM role later and we are having a very, very high speed fun game.

Everyone was very enthusiastic, with multiple people coming up and checking/confirming what the game was, and could they join in future weeks (not a problem its easy for people to drop on and off with out causing issues with the campaign). 

Again why GW cancelled the damn thing I will never know. 

Anyway, here we are, and we’re going to do a long term game and report it here. and if there’s multiple people, or people get out of sync, we’re not gonna get over excited about it. We’re going to run multiple scenarios and report all here.

So a brief overview to those of you who have glared at Blackstone’s rules and wondered what was going on.

Basically is  a number of short scenario games.

They could be a small skirmish battle with a layout, or they could be a card challenge, or they could be just a series of dice rolls.

Each one of these encounters can take between 30 seconds and half an hour.

And you get rewards for completing these “encounters”. These come in 2 forms 1) Upgrades for your character. 2) Clues for a chance to fight the big boss(s).

Fight 4 big bosses and you get a chance to fight the biggest boss.

That’s basically the core idea. Each expansion added on to this makes it more and more involved and more and more complex, and can take the same characters all the way along, in the meantime they’re adding extra characters, extra diversity etc etc

A good fun game once you got the hang of it and perfect for a setting such as Bad Moon.

I would actually like to apologise to Bad Moon Cafe at this point. I booked our normal painting table with an option for playing Blackstone on it. Then didn’t do any painting, blocked line of sight with a huge painting box. Barely ordered any food and drink, occupied three tables, forgot to pay the gaming charge. Basically got in the way, then finished everything in a flurry and left exhausted.

Sorry, it’ll be cleaner next week If you let us back, however the pizza was great.

Campaign 1: Current progress 

  • Explorers: Janus Draik, Pious Vorne, Amallyn Shadowguide, UR-025
  • Upgrades: None (they have not been back to Precipice yet) 
  • ArcheoTech: 12 Points
  • Clues: 4 
  • Discovery Cards played: 5

 

A slight background for Blackstone 

As you can see above, there is a huge mixture of bolt-ons, add-ons and bits and bobs for Blackstone. There are several major expansions that introduce game changing rule differences. There are a myriad of smaller expansions which add extra characters and a few specialist challenges. Then there are tonnes of rule expansions + campaigns and such like, that came out in white dwarf, that were compiled into annuals, and then finally, there were all of the naughty little GW ways of getting you to spend more money, which is to bring out a rule in white dwarf that requires you to buy a box-set to get one miniature, we managed to get them all and then in addition there is one  company that did all of the 3d scenery, which fit Blackstone. This alone occupies about two large boxes. we have not painted all of these but we will get round to it. But as you can see, they will really add to the game.

 

 

Corporate phrase: “Dr Jones”

Explanation:

This is a “phrase version” of this post  A “Dr. Jones”, is a term taken from the fan theory for Indiana Jones and the Temple of Doom, In that Indiana Jones makes no difference to all the key ending and deliverables of the movie (Ark gets found, Nazis all die, etc etc) and all he does is make a mess and a lot of pointless noise, this matches a set of managerial behaviour, that even after causing lots of activity and running around nothing useful or helpful happens. An example of this would be if Person “A” had been asked to do a task by a manager but they are busy, they have stated to said manager they are busy, and will deal with the task in a day’s time. That manager might not accept that, he will then escalate to a different manager, who will then allocate it to somebody else who they think might do it. That individual will then go back to Person “A”, as in reality they are the quickest way to get the job done. Person “A” will do it within a day and the net result will be just as if the manager had not escalated. Because of that escalation, It has required about three people’s time for a total of an extra three to four hours worth of effort, meaning that the manager has actually done nothing productive and it’s only wasted people’s time. I always think of this as a less irritating form of “seagull managementDisclaimer: As always these posts are not aimed at anyone client or employer and are just my personal observations over a lifetime of dealing with both management and frontline associates.

Management Nugget No 15: “Maximum Parallel Streams”

Nugget 14: “There is a maximum number of parallel streams any team can take before slowing delivery”

Explanation:

Every project and organisation has multiple parallel work streams and often multiple ones are high priority. Despite what people will say you cant make them into a simple 1.2.3 list, this does not make any logical sense after all if you go to a granular enough detail you will be able to find out which of 2 tasks is more important than another, but it does make practical political sense, i.e. you are simply not going to be able to politically hold off one person who wants their task done while you fully complete something else that is only a little bit more important elsewhere , you HAVE to show some progress on both items.

So while people at the Coalface might be upset and push back on you to put them in an order, there are times you wont be able to do that ,and the team is going to have to parallel process. 

HOWEVER it is your job to ensure that the actual number of streams that you are running simultaneously is not beyond your team’s capacity to cope with.

For me the definition of “too many” is when the administration load of flipping between streams and areas of decision, actually means that your total delivery time noticeably goes down.

Your definition of this might vary according to the different type of work you’re doing. For example, you might have developers that can only cope with one deliverable at once. So therefore, you can only have as many streams as you have developers. But ultimately, your job as a manager is to determine this. you have to run the balancing act of accepting more work and not appearing restrictive as a team. and knowing when if you accept one more thing, even when pressed by a senior manager, the delivery of all of your other items will suffer and ultimately the project will be damaged, at this point gather your evidence and hold firm with you senior manager, while presenting the best options you can.

Disclaimer: As always these posts are not aimed at anyone client or employer and are just my personal observations over a lifetime of dealing with both management and frontline associates.

Corporate phrase: “Investment resource”

Explanation:

An “Investment resource” is somebody that does not bring anything obvious to the team. But you’re willing to give them a go in the hope that they do. They are in contrast to an S.M.E. (Subject Matter Expert), who brings something very obvious to help, be that technology, Business experience or something like that. An “Investment resource” is a nice way of saying they need help to get up and running. the team are going to have to spend time and effort on the resource that will be taken away from delivering on the project. But are doing it in the hope that they will actually come up with something useful and long term, and will give back more than you require, so will be worth it. The positive use of it is with graduates who are learning and just need some coaching, but it is also used for an external contractor who doesn’t quite have the skill sets you need, but is jammed in as a warm body in the hope that they will get the job done (make sure you get a discount on them if a consultancy tries this) and lastly it is sometimes used with senior people who just want to be in on the cool thing, take up the teams time with meetings and confuse things by taking credit. “The value of your investments can go down as well as up” Disclaimer: As always these posts are not aimed at anyone client or employer and are just my personal observations over a lifetime of dealing with both management and frontline associates.