Painting Guide – The Great Halloween Pumpkin

Painter: Stickfight

Model(s): The great Pumpkin and Halloween Base, Round 80mm

Method(s):

Undercoat Both models: Chaos Black

Mud:

Pumpkins:

Stones:

Leaves:

Vines:

Cobwebs:

Crows:

Snail:

Candles:

Paint Time: about 20 hours all told (only because I’m a slow painter)

Notes: To get a decent orange coverage, its much easier to airbrush it, Jokaero Orange followed by Trollslayer Orange highlighted on the top, gave a really good consistency. I have to say on a complex model like this that is done with 3d printing, It’s an absolute son of a devil to paint because of all the little nooks and crannies you can’t take apart to paint. As the base was uneven I had to pad the ground to fit the model evenly and used black Milliput squished in place and then peeled off before it dried, flattened out and then given some grooves to give a muddy earth effect, on the wash over the orange REALLY make sure you water down the agrax, else you end up with hard lines on your orange.

 

Painting Guide – Freebooter Warjack

 

Painter: Dultoriminis

Model(s): Privateer Press Freebooter

Paint(s): Leadbelcher spray, Thousand Sons Blue, Caliban Green, White Scar, Leadbelcher, Balthasar Gold, Nuln Oil, Agrax Earthshade, Celestra Grey, Ulthuan Grey, Averland Sunset, Yriel Yellow, Mephiston Red, Necron Compound, Rhinox hide, Mornfang Brown, Skrag Brown.

Method(s): Base whole model with Leadbelcher spray, next wash the whole model with Nuln Oil. Once this is fully dry, wash with Agrax Earthshade. Again once fully dry lightly dry then brush the whole model with Necron Compound.

For primary armour colour make a 1:1 ratio mix of Thousand Sons Blue and Caliban Green. for highlights add a little White Scar to this mix. this highlight colour can also be used randomly on armour to apply scratches and chips.

For secondary armour, colour base Celestra Grey and then layer Ulthuan Grey. The red cross is done freehand with Mephiston Red, for straight line free hand it is best done with a quick confident line. I find if you take your time you wobble more, if any mistakes are made this is easily fixed by painting Ulthuan Grey over the top. Once fully dried, highlight secondary armour with White Scar this can also be applied randomly for chips and scratches.

Pick out any pipe connections or cogs with Balthasar Gold, wash with Nuln Oil and then Agrax Earthshade.

For any rust apply Rhinox hide randomly, this is best done around connecting parts or anywhere water would pool on the model. within the Rhinox hide layer a little Mornfang Brown, and within this apply a few dots of Skrag Brown.

Notes: For the base, paint blue (something like Caledor Sky, and layer Baharroth Blue but not full coverage allow some of the darker blue to show through, lightly highlight with White Scar dry brush. Next use Woodland Scenics Water Effects. This as a gel consistency and and can be shaped quite easily allowing you to make splashing effects, in addition once its dried you can apply more layers to allow for larger splashes. Take your time and have a play with this. remember water is random so don’t need to be precise. lastly once happy apply a very light dry brush of White Scar.

Painting Guide – Blackstone Fortress: Amallyn Shadowguide

Painter: Dultoriminis

Model(s): Amallyn Shadowguide from the Blackstone Fortress base box

Paint(s): Chaos Black spray, Celestra Grey, Ulthuan Grey, White Scar, Space Wolves Grey contrast, Caliban Green, Loren Forest, Elysian Green, Abaddon Black, White Scar, Bugmans Glow, Cadian Fleshtone, Kislev Flesh, Rhinox hide, DoomBull Brown, Leadbelcher, Stormhost Silver, Retributor Armour, Mephiston Red, Nuln Oil.

Method(s):  Base with Chaos Black spray. next I recommend starting with the face, base it in Bugmans Glow, (paint eyes first so you can easily correct mistakes) with Bugmans Glow after, base eye in White Scar, now with Abaddon Black paint each pupil, lastly with a very watered down Abaddon Black just put your brush tip to the edge of each eye this should flood the recesses for a cool dark eyeline affect.) layer Cadian Fleshtone avoiding the recesses, highlight Kislev Flesh.

Armour, base Celestra Grey, wash with Space Wolves Grey contrast, layer Ulthuan Grey avoiding any recesses or points where armour would overlap. highlight with White Scar.

Robe: Base Caliban Green, layer Loren Forest avoiding recesses, highlight with Elysian Green.

Leather and gun: Base Rhinox hide, highlight with DoomBull Brown. gold trim base with Retributor Armour, steel trim base with Leadbelcher, for the sword highlight blade edge with Stormhost Silver.

Lastly for red gems base Mephiston Red and edge highlight with White Scar.

Paint Time: 10-12hours

Painting Guide – Space Marines Chaplain

Painter: Dultoriminis

Model(s): Space Marines Chaplain (old)

Paint(s): Chaos Black Spray, Abaddon Black, Dark Reaper, Fenrisian Grey, Mephiston Red, Carroburg Crimson, Blood Angel Red contrast, Evil Sunz Scarlet, Wild Rider Red, Leadbelcher, Scale Colour – Metal n’ Alchemy – Speed Metal, Retributor Armour, Reikland FleshShade, Liberator Gold, Zandri Dust, Ushabti Bone, Screaming Skull, Rhinox hide, Baharroth Blue, Drakenhof NightShade, Rakarth Flesh, Pallid Wych Flesh, Agrax Earthshade.

Method(s): Spray Chaos Black, for the armour base with a thin layer of Abaddon Black, edge highlight with Dark Reaper and then apply a final minimal highlight with Fenrisian Grey applying only to parts that would be hit by zenithal light source 1.

All Gold parts: Base Retributor Armour, wash with Reikland FleshShade, layer with Retributor Armour avoiding the darkest recesses and highlight with Liberator Gold.

Helmet sculls and bone: base with Zandri Dust, wash with Agrax Earthshade, layer avoiding recesses with Ushabti Bone and highlight with Screaming Skull.

Loincloth scroll: base Rakarth Flesh, wash with Agrax Earthshade and highlight with Pallid Wych Flesh.

Shoulder scrolls: base Baharroth Blue, wash with Drakenhof NightShade and highlight with Baharroth Blue. For text on all scrolls make a mix of Rhinox hide and water roughly 1:3 ratio with a small amount on your brush take your time and brush slow wiggles in vertical lines.

Gun case and eyes: base Mephiston Red, wash Carroburg Crimson, layer Evil Sunz Scarlet, and highlight with Wild Rider Red.

Paint Time: 12-16 hours.

  1. , imagine the sun above, and only highlight where the light from this would reach[]

Painting Guide – Blackstone Fortress – Aradia Mudellan – Primaris Psyker

 

Painter: Dultoriminis

Model(s): Blackstone Fortress Escalation (Out of print)

Paint(s): Chaos Black Spray, Abaddon Black, Iron Warriors, Nuln Oil, Iron Hands Steel, Retributor Armour, Liberator Gold, Rakarth Flesh, Steel Legion Drab, Screaming Skull, Skavebblight Dinge, Caliban Green, Ulthuan Grey, White Scar, Bugmans Glow, Cadian Fleshtone, Kislev Flesh, Khorne Red, Baharroth Blue, Drakenhof NightShade.

Method(s):

Skin: Base: Bugmans Glow, Wash: Reikland FleshShade, Layer: Cadian Fleshtone avoiding the darkest recesses, Highlight: Kislev Flesh. for the eyes base Baharroth Blue and apply a very gentle wash of Drakenhof NightShade. paint metal implants with Iron Warriors.

Jacket:, trousers, boots, and gloves are all nice and easy. Base jacket with Steel Legion Drab, trousers with Skavebblight Dinge, and boots/gloves with Abaddon Black. For highlight add a little white to each of the colours and apply an edge highlight respectively. The inside of the jacket can just be based with Khorne Red we are not going to highlight this as it is on the underside and mostly unseen. sash should be based in Ulthuan Grey and highlighted with White Scar, tips of the sash painted in exactly the same way as the jacket. the loin cloth robe should be based in Caliban Green and treated again the same way as the jacket and trousers. add a little white to your green and highlight with this.

For armour I went with a dark tint as I feel it makes the armour orbs (this is clearly the correct name for them) pop a little more. base in Iron Warriors, wash with Nuln Oil and finally highlight with Iron Hands Steel. orbs painted the same way as eyes above except lastly add a little flick in the bottom corner of white and a dot in each opposite corner to give a lens flair look. Finally gold trim based with Retributor Armour and highlighted with Liberator Gold.

Paint Time: 6-8hours